A collection of smaller, independent projects.
Different sculpts I have created in ZBrush, including a posed semi-realistic male, and a practice sculpt of a male head.
A fun quick project, recreating a Spongebob character in a 3D style made with Maya.
A rendition of my childhood plushy created in Blender, to experiment with fur rendering.
A miniature environment contained in a glass bottle created in Blender.
A hard surface model of a Dutch "omafiets" bike created in Blender.
A Halloween-themed spooky tree model created for an Art Discipline Test using Maya and Substance Painter.
A basic block-out of an environment for a previsualization of an animated short.
Based on traditional Dutch cities, the environment uses simple shapes and colours to plan out what the scene would look like.
Created fully in Maya.